Characters

Characters

The Blood of Dawnwalker characters — meet Coen, the vampire lord Brencis and the family, allies, witches and enemies of Vale Sangora.

20+
Key NPCs
2
Protagonists
4
Factions

Introduction

The Characters hub introduces the cast of The Blood of Dawnwalker — the people who give the 30-day timer its emotional weight. At the centre is Coen, the young man turned into a Dawnwalker, and the vampire lord Brencis who turned him and now holds his family as sacrificial offerings. Around them orbit the family members you can save or lose, the allies and NPCs who help or betray you, the witches who keep forbidden magic, and the ordinary traders and villagers caught in the vampire takeover. This hub profiles each major character, explains who can die and how your choices affect them, and maps the relationships and factions that shape the story.

Key Characters

CharacterRoleAffiliationTier
CoenProtagonistDawnwalker — human & vampireS
BrencisAntagonistVampire courtS
Family MembersKey NPCsHuman — your goalA
WitchesMagic usersIndependentB
Vampire EldersPower playersVampire courtB
Traders & VillagersEveryday NPCsHumanC

Character Cards

S

Coen

main

The Dawnwalker protagonist, trapped between his human family and his vampiric curse, with 30 days to save everyone.

RoleProtagonist — human by day, vampire by night
StoryHis choices define the build, reputation and ending
Why It MattersHis 30-day deadline frames every decision — who you save, who you feed on and who you trust all feed into the ending.
S

Brencis

The ancient vampire lord who turned Coen and holds his family as sacrificial offerings for his investiture.

RoleAntagonist and the reason the 30-day timer exists
AffiliationLeader of the vampire court in Vale Sangora
Why It MattersHis investiture ceremony is the game looming deadline, and how you confront him defines the entire revenge path.
A

Family Members

The people you can save, befriend or lose — each rescue is a quest, and each loss changes the ending.

RoleKey NPCs and the emotional stakes of the timer
RiskPermanently loseable if you run out of time
Why It MattersEach family member is a separate rescue quest with its own time cost, so prioritise who you can realistically save before the finale.
B

Witches

Keepers of forbidden magic who teach Coen the witch magic used to contact the afterlife and carve runes.

RoleMagic teachers and holders of supernatural knowledge
AffiliationIndependent — courted by both humans and vampires
Why It MattersThey unlock witch magic and rune carving, the tools that contact the afterlife and open hidden ruin content across the map.
B

Vampire Elders

The power players of the vampire court, each with their own agenda around Brencis’s investiture.

RolePolitical actors and potential allies or rivals
AffiliationVampire court, with shifting loyalties
Why It MattersTheir loyalty shifts with your vampire reputation, and courting or crossing them changes which court quests open for you.
NoteWorth tracking early, since their quests can change how the court treats you.
C

Traders & Villagers

Everyday people affected by the plague, the blood tax and the vampire takeover — quest givers and world colour.

RoleSide quests, trading and the human perspective
RiskMost at risk from bloodlust and vampire violence
Why It MattersThey are the most numerous quest givers and the most vulnerable to bloodlust, so feed well away from any settlement.

Core Mechanics

Characters in The Blood of Dawnwalker are more than quest givers — they are the stakes. The family members Brencis holds are the reason the 30-day timer exists, and saving or losing each one changes the ending and your emotional connection to the story. NPCs can die based on your choices and your failures: a quest taken too late, a reputation choice that alienates an ally, or a bloodlust event that kills a quest giver can permanently remove a character from the world. The witch characters teach Coen the witch magic that lets him contact the afterlife and carve runes, tying them directly to the game’s supernatural systems. The vampire court, led by Brencis, is a web of power and ambition where every vampire has their own agenda, and your relationship with them shapes the political side of the story.

Advantages

Knowing the characters ahead of time turns the game’s tragedies into choices you can plan around. Because NPCs can die, understanding who is essential to which quest or ending lets you protect them — the wiki’s character guides flag the allies worth prioritising and the situations that put them at risk. The relationship map makes the faction politics legible, so you know which vampire court members are worth dealing with and which humans are worth saving. And because romance and affinity systems reward investment in specific characters, knowing the cast early lets you choose a connection and pursue it instead of spreading your attention too thin across every NPC.

Challenges

The character system is emotionally and strategically demanding. NPC deaths are permanent and often avoidable only with foreknowledge — discovering at day 25 that an ally you ignored was essential to a quest line is a real loss. The web of relationships and reputations can be overwhelming, and the wiki’s maps and guides are only as good as the pre-release information available. Some character details, particularly the full extent of the romance system and which NPCs can survive a playthrough, were still being confirmed before launch, so parts of the character database will be refined after the release build is verified.

Frequently Asked Questions

Who is Coen?+
Coen is the protagonist of The Blood of Dawnwalker, a young man who is turned into a Dawnwalker — a half-human, half-vampire — by the vampire lord Brencis. As a Dawnwalker, Coen is human by day and vampire by night, and he has exactly 30 days and nights to save his family from Brencis, who holds them as sacrificial offerings for his investiture. Coen’s story is shaped by the player’s choices: whether he stays closer to his human family or embraces his vampiric nature determines his build, his reputation and ultimately which ending he reaches.
Can NPCs die permanently?+
Yes. NPC deaths are permanent and can be triggered by your choices, your failures, or the consequences of the game’s systems. A quest taken too late, a reputation decision that turns an ally hostile, or a bloodlust event that makes Coen feed on a quest-giving NPC can all remove a character from the game for good. This is a core part of the game’s design — the world responds to what you do and do not do, and the people you fail to help can pay for it. The wiki flags the known risk scenarios so you can protect the characters you care about.
Can you romance characters?+
Romance and affinity systems were confirmed as part of the game’s relationship design, with characters responding to how much time and attention you give them, but the full extent was still being detailed before launch. Community discussion has focused on which NPCs are romanceable and how the 30-day timer interacts with building a relationship. The safe assumption is that investing in a character through quests and choices increases affinity, and that some endings and outcomes are tied to those relationships. The wiki will document the confirmed romance options and their requirements after the release build is verified.

Quick Tips

💡

Protect quest-giver NPCs from your own bloodlust. An uncontrolled feed on an important NPC is one of the easiest ways to lose a quest line — keep your hunger topped up before you spend time in settlements. Treat settlements like feeding-free zones and plan your hunts before you ever walk into one.

💡

Prioritise the family rescues you care about. You will not save everyone in one run, so decide which family members matter most to you early and route your quests around them. The family members you skip are gone for that run, so make the choice deliberately rather than by accident.

💡

Track affinity if you want a romance or a strong ally. Characters respond to how much you invest in them, and a relationship left untouched at day 25 is unlikely to reach its full ending by the finale. A strong ally can turn the final confrontations from impossible to manageable, so invest early and keep the connection warm.

All Articles

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The Blood of Dawnwalker Witch Characters: Magic Users Guide

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